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  • Last updated , by TillmannVogt
  • License BSD-3-Clause
  • Categories Graphics
  • Maintained by: tillk.vogt@googlemail.com

  • Lottery factor: 0

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An implementation of a simple triangulation algorithm for polygons without crossings (holes are possible). The code is explained her: www.dinkla.net/download/GeomAlgHaskell.pdf.