@hackage / sdl2

Both high- and low-level bindings to the SDL library (version 2.0.6+).

Latest2.5.5.1

About

Metadata

  • Last updated , by AlexanderBondarenko
  • License BSD-3-Clause
  • Categories Graphics
  • Maintained by: gabriel@system.is, ollie@ocharles.org.uk

  • Lottery factor: 2

Links

Installation

Package Flags

Use the -f option with cabal commands to enable flags

    examples (off by default)

    Build examples (except opengl-example)

    opengl-example (off by default)

    Build opengl-example

    no-linear (off by default)

    Do not depend on linear library

    recent-ish (on by default)

    Use features from a more recent libsdl2 release.

    pkgconfig (on by default)

    Use pkgconfig to sort out SDL2 dependency

Readme

This package contains bindings to the SDL 2 library, in both high- and low-level forms:

The SDL namespace contains high-level bindings, where enumerations are split into sum types, and we perform automatic error-checking.

The SDL.Raw namespace contains an almost 1-1 translation of the C API into Haskell FFI calls. As such, this does not contain sum types nor error checking. Thus this namespace is suitable for building your own abstraction over SDL, but is not recommended for day-to-day programming.

Read SDL for a getting started guide.