@hackage / record-gl

Utilities for working with OpenGL's GLSL shading language and Nikita Volkov's "Record"s.

Latest0.1.0.0

About

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  • Last updated , by rabipelais
  • License BSD-3-Clause
  • Categories Graphics
  • Maintained by: sebas.chinoir@gmail.com

  • Lottery factor: 0

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Using Nikita Volkov's Record records to carry GLSL uniform parameters and vertex data enables library code to reflect over the types of the data to facilitate interaction between Haskell and GLSL.