@hackage / goatee

A monadic take on a 2,500-year-old board game - library.

Latest0.4.0

About

Metadata

  • Last updated , by khumba
  • License AGPL-3.0-only
  • Categories Game Development
  • Maintained by: Bryan Gardiner <bog@khumba.net>

  • Lottery factor: 0

Links

Installation

Tested Compilers

  1. 9.12.2
  2. 9.12.1
  3. 9.10.3
  4. 9.10.2
  5. 9.10.1
  6. 9.8.4
  7. 9.8.3
  8. 9.8.2
  9. 9.8.1
  10. 9.6.7
  11. 9.6.6
  12. 9.6.5
  13. 9.6.4
  14. 9.6.3
  15. 9.6.2
  16. 9.6.1
  17. 9.4.8
  18. 9.4.7
  19. 9.4.6
  20. 9.4.5
  21. 9.4.4
  22. 9.4.3
  23. 9.4.2
  24. 9.4.1
  25. 9.2.8
  26. 9.2.7
  27. 9.2.6
  28. 9.2.5
  29. 9.2.4
  30. 9.2.3
  31. 9.2.2
  32. 9.2.1
  33. 9.0.2
  34. 9.0.1
  35. 8.10.7
  36. 8.10.6
  37. 8.10.5
  38. 8.10.4
  39. 8.10.3
  40. 8.10.2
  41. 8.10.1
  42. 8.8.4
  43. 8.8.3
  44. 8.8.2
  45. 8.8.1
  46. 8.6.5
  47. 8.6.4
  48. 8.6.3
  49. 8.6.2
  50. 8.6.1
  51. 8.4.4
  52. 8.4.3
  53. 8.4.2
  54. 8.4.1
  55. 8.2.2
  56. 8.0.2
  57. 7.10.3

Readme

Goatee is a Go library and game editor, written in Haskell. It provides a GUI for recording, studying, and editing game records. Underneath this is a portable library for manipulating SGF files to build UIs and tools. Goatee aims to be full-featured by supporting all of the SGF spec and allowing for full and easy customization of the game records you create.

This package is the shared library.