Changelog of @hackage/gbnet-hs 0.1.0.0

Changelog

Unreleased

  • Optics migration — all record updates use optics composable lenses (&, .~, %~, use, .=)
  • Zero-copy linear typesZeroCopy module with mutable thaw/freeze for SequenceBuffer
  • SequenceBuffer rewrite — vector-based ring buffer replacing IntMap, O(1) insert/lookup
  • Sub-microsecond packet processing — INLINE pragmas, bang patterns, strict fields throughout
  • Peer module splitGBNet.Peer split into Internal, Protocol, Handshake, Migration sub-modules (public API unchanged)
  • Benchmark suite: connection, fragment, security, and reliability groups

0.2.0.0

  • Storable serialization — replaced BitBuffer/BitSerialize with zero-copy Storable-based serialize/deserialize (14ns, 70M ops/sec)
  • deriveStorable TH — generates Storable instances for product types with little-endian wire format
  • 23x faster packet header serialization — zero-allocation poke-based writes (380ns → 17ns)
  • 4.6x faster deserialization — direct memory access via unsafeIndex (73ns → 18ns)
  • Type-safe domain newtypes: ChannelId, SequenceNum, MonoTime, MessageId
  • GBNet.Types module as shared home for domain newtypes
  • Modules renamed: GBNet.Serialize.FastTHGBNet.Serialize.TH, GBNet.Serialize.FastSupportGBNet.Serialize
  • Idiomatic cleanup: Either do-notation, function composition, fmap/toList
  • Extracted focused helpers from monolithic functions (Simulator, Connection)
  • Comprehensive test coverage: channel modes, fragment edge cases, security, config validation, delta compression, simulator

0.1.0.0

Initial release.

  • Reliable and unreliable UDP channels
  • Dual-layer congestion control (binary mode + TCP New Reno CWND)
  • Jacobson/Karels RTT estimation with adaptive RTO and fast retransmit
  • Fragment reassembly with MTU discovery
  • Effect-abstracted design via MonadNetwork / MonadTime typeclasses
  • Pure deterministic testing with TestNet
  • Template Haskell serialization derive
  • Connection lifecycle: handshake, keepalive, migration, timeout
  • Rate limiting, connect tokens, CRC32C packet integrity
  • Priority accumulator, delta compression, interest management
  • Network condition simulator (latency, jitter, packet loss, reordering)