@hackage / OpenGLRaw

A raw binding for the OpenGL graphics system

Latest3.3.4.1

About

Metadata

  • Last updated , by AndreasAbel
  • License BSD-3-Clause
  • Categories Graphics
  • Maintained by: Sven Panne <svenpanne@gmail.com>, Jason Dagit <dagitj@gmail.com>

  • Lottery factor: 0

Links

Installation

Tested Compilers

  1. 9.10.1
  2. 9.8.2
  3. 9.6.6
  4. 9.4.8
  5. 9.2.8
  6. 9.0.2
  7. 8.10.7
  8. 8.8.4
  9. 8.6.5
  10. 8.4.4
  11. 8.2.2
  12. 8.0.2

Package Flags

Use the -f option with cabal commands to enable flags

    usenativewindowslibraries (on by default)

    When compiling under Windows, use the native libraries instead of e.g. the ones coming with Cygwin.

    useglxgetprocaddress (on by default)

    Use glXGetProcAddress instead of dlsym on non-Windows-Darwin-Android platforms.

    usegles2 (on by default)

    Use OpenGL ES 2.x instead of OpenGL ES 3.x on Android.

    osandroid (off by default)

    Compile for Android. This flag goes away when cabal supports os(android).

Readme

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