@hackage / HSoundFile

Audio file reading/writing

Version Deprecated package0.2.2

About

Metadata

  • Last updated , by JohnLato
  • License BSD-3-Clause
  • Categories Audio
  • Maintained by: John W. Lato, jwlato@gmail.com

  • Lottery factor: 0

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Installation

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Readme

encode and decode soundfiles using lazy ByteStrings. Audio files may be read or written, with classes and data structures to facilitate conversion between different formats. Currently only wave format is supported. Error handling is supported via Control.Monad.ErrorT.